crtl + shift + click instead of just shift + click The animation of the first person weapon models will be smoother and more AAA-feeling than RFPS. The default assets will be higher definition PBR style, with more features to be added in later updates. You could implement an IK rig, so the position of the hand will stay 'glued' to a position on the gun when the player model animates. configure ItemScroller's 'keyDragMoveStacks' keybind so that “Cancel further processing” is disabled. This will reportedly only work if your hotbar is full. Right click while holding a piece of armor to swap it with the piece you're currently wearing. Armor swap item blacklist Using items in this list won't swap them with your current armor. If you pick-block (middle click) while you already have the picked block selected, the stack in your hand will be refilled from your inventory. Drag matching stacks across inventories If you pick-block and the block you're pointing at is on your hotbar, instead of changing which slot you have selected, that block will be swapped to your hand.
REALISTIC FPS PREFAB INVENTORY SYSTEM MODS
This survival horror game still has a loyal community many years after its initial release in 2014, so it makes sense that there are tons of The Forest mods for you to make this harsh island your. With an external inventory open (chest, dropper, etc. ), click, hold, and drag a stack between the two inventories to move all matching stacks. Possible values: "DISABLED", "AT_HOVERED_SLOT", "AT_EMPTY_SLOT" Deposit cursor stack on release When you use 'Drag matching stacks across inventories', the stack you were dragging will be deposited upon release. Drag single stack out of inventory With an inventory open, click, hold, and drag a stack outside the inventory to throw the stack. Drag matching stacks out of inventory With an inventory open, click, hold, and drag a stack outside the inventory to throw it and all matching stacks. Possible values: "DISABLED", "NO_KEY", "WITH_KEY" Optionally requires a key to be held which can be configured in Minecraft's controls interface. If a partial stack of items is in your offhand, shift-clicking another stack of the same type of items will add them to your offhand. Shift-clicking any food in your inventory while your offhand is empty will move that food to your offhand. Don't shift-click food items with negative effects to offhandĮxcludes food with negative effects from shift-clicking to your offhand.Įxamples: rotten flesh, raw chicken, spider eye. List of items that shift-click to offhand This won't check suspicious stews because you're not supposed to know their effects. Changing the scale of the player prefab from 1.0 is not recommended though, as the scripts expect the player capsule and raycast distances to be certain values.
REALISTIC FPS PREFAB INVENTORY SYSTEM MOD
Shift-clicking items in this list while your offhand is empty will move those items to your offhand.Įach of these features can be configured either through Mod Menu or by editing. If you can use the newest version of the Realistic FPS Prefab in your project, the PlayerHeightMod value should scale everything correctly. Minecraft/config/inventory_control_tweaks.